Dungeons & Dragons Seeks External Developers: Opportunity for New Games
Hasbro and Wizards of the Coast are accepting pitches from external developers for new Dungeons & Dragons games. Developers should focus on the party-based nature of the game, incorporate puzzle-solving and exploration, and embrace the collaborative and user-generated content aspect of the franchise.
Dungeons & Dragons Seeks External Developers: Opportunity for New Games
Hasbro and Wizards of the Coast, the owners of Dungeons & Dragons, are now accepting pitches from external developers to create new games based on this iconic series. This presents an exciting opportunity for game developers to dive into the world of Dungeons & Dragons and bring their unique ideas to life.
( Credit to: Gamedeveloper )
Eugene Evans, the senior vice president of digital strategy and licensing, revealed during a conversation at DICE that the studio is open to a wide range of pitches as long as they adhere to the core principles of Dungeons & Dragons. Developers who are passionate about the game and can align with its key elements have a chance to create something truly special.
Understanding the Core Principles of Dungeons & Dragons
When pitching their ideas, developers should keep in mind two key elements that are integral to Dungeons & Dragons: the party-based nature of the game and its diverse gameplay mechanics.
Dungeons & Dragons is typically played with a group of adventurers, fostering teamwork and collaboration. Solo play is not the essence of the experience, so developers should focus on creating a game that encourages players to work together.
In addition to the party-based aspect, Dungeons & Dragons is not solely focused on combat. Puzzle-solving, collection, and exploration are also important gameplay elements. Developers should incorporate these aspects into their games to provide a well-rounded experience for players.
Embracing the Collaborative and User-Generated Content Aspect
Dungeons & Dragons is known for its status as the “original user-generated content.” It’s not just about the fantasy worlds created by the developers; it’s about the content generated by the players themselves. The game provides a framework, rules, and guidelines for players to create their own unique experiences within the fantasy setting.
Developers who are passionate about empowering players to create their own content and can align with the pillars of Dungeons & Dragons are encouraged to pitch their ideas. By embracing the collaborative and user-generated nature of the franchise, developers have the opportunity to create exciting games that will resonate with Dungeons & Dragons fans.
Passion and Authenticity: Keys to Creating Great Games
Eugene Evans believes that a combination of passion and authenticity to the Dungeons & Dragons brand will lead to the creation of great games that fans will love. Developers who are truly passionate about the game and understand its core principles have the potential to create immersive and engaging experiences.
If you’re a game developer with a love for Dungeons & Dragons, now is the time to pitch your ideas. Hasbro and Wizards of the Coast are open to external developers, so seize this opportunity to bring your creative vision to the world of Dungeons & Dragons.